• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

[France] [7.4] Realistic-War - ONLINE

Status
Not open for further replies.
I disagree in manafluids refill, with 40 of mana per refill can't tank any one lol, in 1v1 maybe is fine but u can't do 2vs1/3vs1 if they are "decents". We are lvl 31 if they can't kill some one with utamo isn't our problem, improve ur aim lol is easy waste all mana a player lvl 31. Now the server become a noob war server, only spam gfbs, morthurs and all are vitas player. If u listen this noobs the server will become this.
The twitch community is more immature than kids in kindergarten. We're looking to provide a genuine PvP platform for players who enjoy the old PvP system, not to bring popularity to the server

I think before was fine but this noobs start crying and as the server has no succes u do what they want.

Cya,

PD. Sorry for my bad english ^^
 
The value is as standard, 25-75 mana. So we'll use it for now until further notice.
 
...
Actually, shooting sds and filling your mana up on mana shield in the same time is the least "realistic" part here. It's never been possible in tibia.


its one of the few realistic things here...
mf > sd was never exhausted on ~7.6
 
Last edited:
you are stupid or just pretending?
its one of the few realistic things here...
mf > sd was never exhausted on ~7.6

Yes, it was.
Mf caused exhaust for spells, you couldn't even use mf and gran hur at once.
Nowadays no "olschool" ots have it, but that's how it was back then. So get the facts straight before calling one stupid.

I disagree in manafluids refill, with 40 of mana per refill can't tank any one lol, in 1v1 maybe is fine but u can't do 2vs1/3vs1 if they are "decents". We are lvl 31 if they can't kill some one with utamo isn't our problem, improve ur aim lol is easy waste all mana a player lvl 31. Now the server become a noob war server, only spam gfbs, morthurs and all are vitas player. If u listen this noobs the server will become this.

And I wonder how you wanna do 1vs2 or 1vs3 when they are all on utamo rotfl
Cause you actually have a much bigger chance killing them when nobody is on utamo (you and them) than when you are on utamo but so are they.
And btw what if my aim beats your aim out? Cause I bet it would (I can already see you spamming these mfs).
The difference is I wanna kill and die too. You wanna just 'tank'. Knight is the vocation for you.
 
Last edited:
Yes, it was.
Mf caused exhaust for spells, you couldn't even use mf and gran hur at once.

i asked you that u are stupid or just pretending, now i got sure that u not pretending.
ofc u can do it. stop talk bullshit. go cip files server (ofc i mean leaked 7.7) and check what bullshit u talk.
i think u never play on tibia ~7.6 just on stupid old school ots where everything was wrong and u dont know what is oryginal and what not


exhaust system · Issue #95 · babymannen/theforgottenserver-7.4 · GitHub
mana fluid > sd = not exhausted (works)
also
mana fluid > utani gran hur = not exhausted
so stop talk bullshit
 
Last edited:
I have pvped since 7.1.
There was an exhaust after mf for instant spells (you would pooff with "you are exhausted" message) and also delay for runes. Even the cam you posted clearly shows it lol. To clarify, there were a few different types of exhaust in tibia, e.g. exhaust with poof and message, exhaust with message but no poof, no message, different times etc.
Also, if he was testing things in zanera.hopto.org (the leaked 7.7), which I think he did, considering it was online in October, then you may want to know, that it had different exhausts due to the enforced-pvp mode. And lastly, 7.6 or 7.7 ain't the same as 7.4 or below. These already had the new mana/mf system and there had also beed slight changes to delay systems. I don't know exactly when and what, but for example there were times when you could "draw" on the water with fishing rod, which later became impossible.
As for "stupid oldschool ots", I remember old tibia very well and I have not yet seen an ot where everything worked correctly. Cause most people don't remember after years or they either don't care or don't intend to copy it due to its flaws and weaknesses.
 
Last edited:
Don't underestimate Secret. He's a good player. Probably not as "old" and less used to low mana fluids as some of us who had the chance to play Tibia 7.1. :rolleyes: Idea for new Spell Statistics: Exura Vita's
@kay Started playing yet? Name of ur character?
 
i think its next bullshit, prove it

It said on its page the server was in pvp-enfo mode, and back then pvp-enfo had different exhausts, lowered for runes etc. I also logged in and it was noticable.
Idk if that's where he made these cams tho, just saying.
EOT

@Thin Small Fist
I've just created a new char Goblin Conjurer. When you wanna play? :p
 
Last edited:
And I wonder how you wanna do 1vs2 or 1vs3 when they are all on utamo rotfl
Cause you actually have a much bigger chance killing them when nobody is on utamo (you and them) than when you are on utamo but so are they.
And btw what if my aim beats your aim out? Cause I bet it would (I can already see you spamming these mfs).
The difference is I wanna kill and die too. You wanna just 'tank'. Knight is the vocation for you.

Its simple, if u have good aim u can kill a utamo player o_O I dont agree pple only spam mf and running in ot war but sd/mf style is more skilled for me than vitas player.
 
Its simple, if u have good aim u can kill a utamo player o_O I dont agree pple only spam mf and running in ot war but sd/mf style is more skilled for me than vitas player.

I don't use vita. I agree about vitas, but it's still easier to kill a vita guy than utamo guy tho. As for "good aim", even with 100% sd accuracy it's possible to keep the mana up in 1v1.
 
I don't use vita. I agree about vitas, but it's still easier to kill a vita guy than utamo guy tho. As for "good aim", even with 100% sd accuracy it's possible to keep the mana up in 1v1.

I don't know where you come up with these invalid statements all the time, but no, you can't keep up the mana against 100% SD accuracy. Ask anyone good that plays here; if a guy has utamo vita and you are in a 1v1 situation with him, he is in a big disadvantage. You make it sound like he's undefeatable. Just toggle your ring and you'll destroy him with spells/summon creature.

I'm glad you like to discuss old versions of Tibia here and whatnot, the exhaust system was indeed different back then than it is now. There was no delay in pushing items, no delay in using items (rope, backpacks, fishing rod), but there was a significantly larger delay in using mana fluids, runes and spells than it is here in Realistic-war. AFAIK, mana fluid and exura vita did not share the same delay system, hence it was possible to execute them both <almost> at the same time. You couldn't use SD and UH together with mana fluid as easily as here though.
 
Last edited:
I don't know where you come up with these invalid statements all the time, but no, you can't keep up the mana against 100% SD accuracy. Ask anyone good that plays here; if a guy has utamo vita and you are in a 1v1 situation with him, he is in a big disadvantage. You make it sound like he's undefeatable. Just toggle your ring and you'll destroy him with spells/summon creature.

I tried with the 3rd bot and did just fine. What's its sd rate, like 80%? It doesn't use bursts, but I had no helmet/robe. Noticed it can sd through mwalls, by the way, idk if it's intended.
As for the rest, assuming the guy is a bad player, then yes. But when 2 decent players on utamo meet, it's basicly endless fight. Ofc with rings it can last very long too, but eventually someone always fails. Like I said, with uh/ring it's often just one false step/miss and you can die, while one missed manafluid won't matter. It's much easier.
But the most annoying are teams of utamo vita guys. They are all safe and can focus on trapping/sding you only. If they were a bit slower cause of that, they would atleast have a harder time catching you to a trap, or they would have to toggle rings which gives you a chance to bring one down. As it is now there's zero point in even trying, unless you get a team too, which doesn't make much sense considering the current online states.

I'm glad you like to discuss old versions of Tibia here and whatnot, the exhaust system was indeed different back then than it is now. There was no delay in pushing items, no delay in using items (rope, backpacks, fishing rod), but there was a significantly larger delay in using mana fluids, runes and spells than it is here in Realistic-war. AFAIK, mana fluid and exura vita did not share the same delay system, hence it was possible to execute them both <almost> at the same time. You couldn't use SD and UH together with mana fluid as easily as here though.

If you tried exura vita (any instant spell basicly) just after manafluid, you would poof with "you are exhausted" message.
First vita then manafluid worked tho. But nowadays you usually do mf>spell, this was not possible.
 
Last edited:
This e-wave spam should be f nerfed. Consider proposed, also vote up if you agree with me.
  • Energy wave 40 soul
  • Energy beam 20 soul
  • Ultimate explosion 30 soul
 
'Next' Spawn Position Change

Having different maps to war on is fun. I prefer Thais map. But I like Greenshore too.
Yet something's odd about the map change. I'd like to propose an alteration of it.
I couldn't make a post on forum of the website.

As it is right now, everyone gets thrown into the next protection zone at a certain time, in the middle of battle. That's the annoying part. Ungoing action gets interrupted.

Instead I'd like to propose a change of 'next' spawn position if that's possible.
Where from that moment on players will only spawn in the other temple at login (and after dying).

Because both temples are relatively close to eachother battles could continue, slowly shifting, without forcing a sudden replacement.

And hopefully, open battles may occur more frequently in the areas between.
 
I think it's high time we discuss different maps to add, because Thais sewers is starting to become really boring and that's where most people spend their time. If it's the slow ground people are after I suggest Darashia or Ab'Dendriel. I know I was against Darashia before but I'll take it just to get some variety.

Thoughts?
 
Status
Not open for further replies.
Back
Top