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Elite Monsters Spawn

Xamer

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Hello, I am looking for a system on TFS 1.3. The system can spawn stronger versions of monsters on spawns(spawn percentage should be configureable for each tier). For example, from time to time on the Ghoul spawn - the system spawns: Strong Ghoul or Super Ghoul. These monsters are stronger and have better loot/exp. Monsters should be distinctive in appearance, i.e. have an aura around their looktype. Also, the system should adequately inform player about spawn of such a monster by a different colour of the spawn effect (I have a spr).

PM me on OTland, thanks.
 
I believe it's a monster level, an example is even a "demon" monster of different levels so they are born weak at level 1, another stronger at level 2 and so on. Everything is done through the source code and there are detailed explanations. I don't know if you wanted this link
 
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