Since we had to delay last weekends updates by approximately 4 days or so, we decided to step our game up a little to make up for the delay and not sleep at all this week (no sleep, just working on the updates to get them done). Instead of the promised 10 new tasks and 5 quests, we are coming out with the following ON FRIDAY:
New & Updated Task System
- There will be over +60 new and exciting tasks of different types
- The task difficulty will be assigned based on a players level
- Specific tasks can also be chosen after more tasking experience
- Task rewards vary from task points to different kinds of new items
- Collectibles can now be used for completing various tasks
- Tasks can be activated by talking to a new NPC
Quests & Boss Monsters
- 6 new quests will be added all around the map
- 7 completely new boss monsters will be added to the quests
- Some of the new bosses will also spawn randomly at secret locations
General Updates
- Fixed a problem with Exeta Res range
- Fixed various overspawns all around the map
- Updated wrong information in !task UI
- Updated more boss monster loots
- Added more new items and sets to boss monster drops
- Train Monks are now immune to invisibility
- Fixed minor map bugs in Vroengard & Qutor's Grove
PS: We are also thinking of coming out with a few more surprises.