It's been pretty quiet around the project progress so we thought we'd have a little summary of how things are going right now.
Reception
The reception of the project has been positive, there's been some good discussions and ideas brought up. Quite some people have shown interest and we got some people aboard on the official team. We have got mapping pieces donated by a few mappers: Luffinator, Macedoon and Kokokoko, I might be forgetting someone but the names are not really important. The donations are very appreciated, they are not finished but a lot of them provide a good base to build and continue upon, if not actually used they provide us with inspiration. If you have something to donate as well, you can create a thread
here.
Progress
The progress has halted a bit the past month but has picked up a lot the last couple of days, now that a lot of people have more free time we hope we'll keep the new pace.
Progress - Rook
We started out with rook first and it's still being mapped, it's not close to done but we're getting there. The shape and position of some things resemble Cipsoft's rook but these things are not really gonna make it a lot easier for the new player. The player can have a little idea where something might be but the chance is not big that he's right, few things are placed that similar.
One of the things we are trying to focus on is teamwork, in a lot some places you will not be able to explore the whole area alone. No one wanders into the dark caves alone with the expectation of surviving in there or even getting out again. The quests in rook will be a bit different from how they generally work, the "kill and grab" quests will still exist but the reward of those fade compared to the ones where you have to do more than some simple killing.
Progress - Main
The main city was started pretty recently and the progress shows it. There's not a lot to say here expect that we're placing things in a way that they're easy to find. You should be able to find the depot, weapon shop, magic shop and tool shop easily and this is exactly what we have done. When you die or get to main you'll appear in the temple under the depot and nearby the depot you can find the general shops. Everything you need when starting on the server, you'll find easily, no frustration.
Changes
A change that's been decided upon is to make this non-community bound. For me it never really was bound but the name certainly makes it bound, the positive sides of having it bound to OTFans will still be achieved without it being bound, so there's no need to limit ourselves by keeping the name. Fromw from here on changing the name of the project to: Official Opentibia Distro. The name could be seen as temporary, if you got any name suggestions we'd be happy to hear you out. If you feel like discussing new names of the project, please create a thread for it,
here.
Looking ahead
We hope to get more contributions and we hope to get up a bigger public task list soon. The biggest priority right now though is finishing the main city so we have the base of mainland set, so this will be focused on primarily. Rook will still be worked on but we're not really stressing it, plan here is to finish of the basic hunting spots and then slowly work on adding content that is fun for the people who enjoy exploring and questing.
Kind regards,
OOD