So i have a question to ask today, since a set of Devs seam to think its incorrect logic of mine to feel kicked in the balls.
Say you are playing a server that has a bunch of vocations, but only a few in the Rook zone of the server. You get a promotion around the level 20 marker (on a 1x server )and get to leave rook. so this takes a bit of time to get to. you are playing a melee type class, and you have the option to go into a few dps classes or a tank class.
You choose to go with a dps class, the game kicks you to save your character or whatnot, and when you log back in, you find that the core mechanic of your melee class for the last many hours of play is now gone. it is a defensive ability that has kept you alive all this time and gets ripped away from you and now you are tossed into a strange new land without the one ability you have been using on your entire journey until this point. That alone should have been enough to make you feel like crap for promoting your character, but then you also find that you now have 200 Cap less and didnt gain any new abilities.
Or how about if you chose to go into the Tank promotion. Now you still have that defensive ability, but instead, had multiple/all of your damage dealing abilities now taken away from your character that you used to level up with.
Now add this development model to all the promoted classes in the game 10+. Where you are taught how to play a on the rook island, and then when you get to have your promotion a bunch of your abilities are taken away from you that you either used to keep you alive and are now gone, or used to hunt and are now taken from you.
My logic is that you should never have something taken away from you for getting promoted, and that you should always retain the abilities that you used to learn how to play/survive with. I don't know of any professional business model for a game that would do such a thing.
I am told from the devs that players wont care at all, and that its entirely logical to strip you of what you once knew for a promotion.
Are they correct? will the player base not care about losing abilities they had for their characters entire lives for a promotion and essentially get nerfed for promoting?
ps: This will be a surefire way to get flammed on a forum board, you will simply be ignored
Say you are playing a server that has a bunch of vocations, but only a few in the Rook zone of the server. You get a promotion around the level 20 marker (on a 1x server )and get to leave rook. so this takes a bit of time to get to. you are playing a melee type class, and you have the option to go into a few dps classes or a tank class.
You choose to go with a dps class, the game kicks you to save your character or whatnot, and when you log back in, you find that the core mechanic of your melee class for the last many hours of play is now gone. it is a defensive ability that has kept you alive all this time and gets ripped away from you and now you are tossed into a strange new land without the one ability you have been using on your entire journey until this point. That alone should have been enough to make you feel like crap for promoting your character, but then you also find that you now have 200 Cap less and didnt gain any new abilities.
Or how about if you chose to go into the Tank promotion. Now you still have that defensive ability, but instead, had multiple/all of your damage dealing abilities now taken away from your character that you used to level up with.
Now add this development model to all the promoted classes in the game 10+. Where you are taught how to play a on the rook island, and then when you get to have your promotion a bunch of your abilities are taken away from you that you either used to keep you alive and are now gone, or used to hunt and are now taken from you.
My logic is that you should never have something taken away from you for getting promoted, and that you should always retain the abilities that you used to learn how to play/survive with. I don't know of any professional business model for a game that would do such a thing.
I am told from the devs that players wont care at all, and that its entirely logical to strip you of what you once knew for a promotion.
Are they correct? will the player base not care about losing abilities they had for their characters entire lives for a promotion and essentially get nerfed for promoting?
ps: This will be a surefire way to get flammed on a forum board, you will simply be ignored