- Joined
- Aug 12, 2008
- Messages
- 1,351
- Reaction score
- 36
Hello community!
I'm willing to create war server that will blow some freshness into the open tibia scene.
The main idea is to have database of top 500 tibia characters, updated weekly or so, and allow every open tibia player to fight on maps changing every 2 hours or so, basing on the map voting system.
So far I've modified sources to allow players play their favorite vocations:
Selecting one results in logging in to character with highest level:
(I've selected pally)
Now I invited someone else to login to some other vocaiton:
He picked also Paldin (as we can see, are Paladins are occupied - status 1/1). Instead of logging in server responds with the message:
Now after this short introduction I would like to hear your ideas, the things you would like to see on such server.
Also the important question is what should each vocation carry.
I was thinking about such setups:
Knight
-sca,sov,thunder hammer + some shield
-mpa,golden legs, bohs, softboots etc.
-2 bags of uhp, bag of mp
- some rings
- some utility runes
Paladin
- xbow, infernal bolts, 300 assassin stars
- shield, some modified spears maybe?
- potions/runes/rings
- bohs, softboots
Sorcerer/Druid
- 2 strongest wands, shield
- some set with mlvl bonuses
- bohs, softboots
- rings
Each player will have capacity limit, according to his level.
Leveling system
I was thinking about modifying enforced leveling system to make it more predictable.
Every 'last hit' on enemy character would make you gain 1 level while 'assisting' in kiling anybody (10 players who dealt most damage in last 15 or 30 seconds before enemy death) would sum, up to 10. 10 assists would result in gaining 1 level.
There is still much to be done to release this server. However I'm counting on your ideas.
Yours,
trou (known as mickula or Kula_) - if you remember Melania or Trias you should remember me.
I'm willing to create war server that will blow some freshness into the open tibia scene.
The main idea is to have database of top 500 tibia characters, updated weekly or so, and allow every open tibia player to fight on maps changing every 2 hours or so, basing on the map voting system.
So far I've modified sources to allow players play their favorite vocations:
Selecting one results in logging in to character with highest level:
(I've selected pally)
Now I invited someone else to login to some other vocaiton:
He picked also Paldin (as we can see, are Paladins are occupied - status 1/1). Instead of logging in server responds with the message:
Now after this short introduction I would like to hear your ideas, the things you would like to see on such server.
Also the important question is what should each vocation carry.
I was thinking about such setups:
Knight
-sca,sov,thunder hammer + some shield
-mpa,golden legs, bohs, softboots etc.
-2 bags of uhp, bag of mp
- some rings
- some utility runes
Paladin
- xbow, infernal bolts, 300 assassin stars
- shield, some modified spears maybe?
- potions/runes/rings
- bohs, softboots
Sorcerer/Druid
- 2 strongest wands, shield
- some set with mlvl bonuses
- bohs, softboots
- rings
Each player will have capacity limit, according to his level.
Leveling system
I was thinking about modifying enforced leveling system to make it more predictable.
Every 'last hit' on enemy character would make you gain 1 level while 'assisting' in kiling anybody (10 players who dealt most damage in last 15 or 30 seconds before enemy death) would sum, up to 10. 10 assists would result in gaining 1 level.
There is still much to be done to release this server. However I'm counting on your ideas.
Yours,
trou (known as mickula or Kula_) - if you remember Melania or Trias you should remember me.