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[Win] zTracker v3.2 - tibia8.31

Master-m

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Joined
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Location
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This maptracker is created by zionz. All Credits go to him.
Thread created by him can be found here.
Screens:

Program:
progzk8.png


Tracked area with spawns:
ss2xg8.png


Download link:
Latest version:
zTracker 3.2 :
zTracker32.zip

FEATURES:
Save/Load project:the the map is stored as its read from memory, you have to export the map to .otx, this way the data is not modified, so tracked maps can be exported using diferent item definitions or have bugs fixed without having to re-track.

Scan All floors:All the visible floors will be tracked.

Ignore movable items:This will ignore any kind of item that you can move, most of this items are garbage so this helps to get a cleaner map.

Save monster spawns:this feature is still beta, it works by saving the monsters when first seen, the monsters ids are stored so it wont repeat the same monster (up to 10000) but keep in mind if a monster dies and respawn then the ID change and you will repeat the spawn, also this generates a single spawn for each monster, im not sure if this could affect OTs so i may improve this later.

Export global coords: The generated OTX map and spawns will use the real tibia coords.

spawn_times.txt file: You can edit this simple text file to set the spawn times of the monsters, the format is simple, you first write the monster name, and in the next line the spawn time (in seconds), please note that this is case sensitive, this means for example that "Dragon" is not the same as "DRAGON". Do not let blank lines.

MAJOR CHANGES IN v3.0:
-Reduced memory consumption (now takes about 5x less ram!)
-The tracker now exports to .otbm file format

NPC tracking support: A new file called npc_list.txt is included in the program folder, all the creatures listed on that file will be considered as npcs and saved with all its attributes (name/position/outfit), actually i made the npc list from the tibia wiki so its pretty complete. When you export your project the npc files will be generated (xml ones) and also a default lua script (npc_script.lua) assigned to each npc.

For example, if you export your map to c:\project\map.otbm the following files would be generated:
Code:
c:\project\map.otbm
c:\project\map-spawn.xml

For each npc:
Code:
c:\project\npc\xxxxx.lua
c:\project\npc\scripts\xxxxx.xml

Then you just copy the npc folder to your OT (TFS only, not sure about others) data folder.

KNOWN BUGS / TO-DO:

-Retrack screen
-Reset npc's option
-When exporting your project you may see a system console flashing, this is caused by using a "system()" call to create the folders.

This version introduced many changes to the program so you can expect new bugs!! Please report if you find any!!

Latest version:
zTracker 3.2:
zTracker32.zip
 
Last edited:
This has been my fear since I saw the word maptracker..
Please, do not make it available to track on OTs.
If you want Open-Tibia to grow to something big, this cant be done.


Talaturen:
If he do it, please banish him from your forums.
All people who got it will track the Radonia map.
 
It works fine here too. But I am more dissatified than satified concering this tool, since it will probably work for OTs later.
If it work on OTs I will be really against this tool.
 
I am also against this tool if it works on ots because I know how it feels if someone steals your map after putting hard time in mapping it. So you wil never see me posting a program to steal maps from other ots.
 
I am also against this tool if it works on ots because I know how it feels if someone steals your map after putting hard time in mapping it. So you wil never see me posting a program to steal maps from other ots.

.. and CipSoft has not put alot of time on their map? Almost everyone who is connecting to an OpenTibia Server is using their client, we should not make things worse, we should respect them because they've been nice enough to not even try to take any actions against OpenTibia servers. If they wanted to, they could make it a hell for the developers.

If any map should be stopped from being tracked by this maptracker it's CipSoft's Tibia map.
 
.. and CipSoft has not put alot of time on their map? Almost everyone who is connecting to an OpenTibia Server is using their client, we should not make things worse, we should respect them because they've been nice enough to not even try to take any actions against OpenTibia servers. If they wanted to, they could make it a hell for the developers.

If any map should be stopped from being tracked by this maptracker it's CipSoft's Tibia map.

They have earned enough money with there map already xD And the mappers from cipsoft get payed for it. Ot map for free so ot gets better maps because they take the time and map because they like it. Cipsoft maps because they need to finish it in a certain time and get payed for it. So I think cip dont even care about it because they map it for money not because they like to map.
 
.. and CipSoft has not put alot of time on their map? Almost everyone who is connecting to an OpenTibia Server is using their client, we should not make things worse, we should respect them because they've been nice enough to not even try to take any actions against OpenTibia servers. If they wanted to, they could make it a hell for the developers.

If any map should be stopped from being tracked by this maptracker it's CipSoft's Tibia map.
You got ur point but you re hosting an OT forum yourself.
Anyway, I dont really care anymore about theirs map becouse it has been realeased by so many ppl. So if we do it (with some more parts), its not really a big deal.
 
Wow, nice to see my tracker is posted in another places, but i would like you to mention that this tracker comes from TProgramming, and a link to the original thread would be even better.
 
It sucks,i can't find where the map is in my mapeditor.The tracked map should be placed at x:1 z:1 y:7 cordinates

I am also against this tool if it works on ots because I know how it feels if someone steals your map after putting hard time in mapping it. So you wil never see me posting a program to steal maps from other ots.



If you are against this tool why the heck did you release it then?
 
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