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The Forgotten Tibia
The Forgotten Tibia is a free and open-source MMORPG written in C++ and LUA.
It is a fork from the The Forgotten Server 1.3 (3b63f65) and OTClient (07b4b78) projects.
What makes it different from Tibia / The Forgotten Server 1.3?
Getting Started
We use the issue tracker on GitHub. Keep in mind that everyone who is watching the repository gets notified by e-mail when there is activity, so be thoughtful and avoid writing comments that aren't meaningful for an issue (e.g. "+1"). If you'd like for an issue to be fixed faster, you should either fix it yourself and submit a pull request, or place a bounty on the issue.
GitHub - GustavoContreiras/TheForgottenTibia: A free and open-source MMORPG written in C++ and Lua
A free and open-source MMORPG written in C++ and Lua - GustavoContreiras/TheForgottenTibia
github.com
The Forgotten Tibia is a free and open-source MMORPG written in C++ and LUA.
It is a fork from the The Forgotten Server 1.3 (3b63f65) and OTClient (07b4b78) projects.
What makes it different from Tibia / The Forgotten Server 1.3?
- There are no vocations
Everyone starts as a normal human being with points to be distributed among the skills
- There is no skill training
Each level you advance ou receive points to be distributed among the skills. The more levels you get, less points you receive.
- All clubs, swords and axes damage are based on Strenght
- You can use two one-handed weapons at the same time
Attack speed will increase and each weapon damage will decrease.
- Distance weapons damage are based on Strenght and/or Dexterity
- Two-handed melee weapons can do critical hit and bleeding effect
- You don't need to open monsters to pickup loots while hunting
Just need to select the item you want to loot and add to / remove from your loot list.
- You don't need to refill ammunition when hunting with arrows or bolts
Just need to use a quiver/container on the arrow slot.
- Wands and Rods maximum damage can be increased
When you advance your intelligence skill you increase your wand's maximum damage. Same thing works for faith and rods.
- Access to spells are based on Faith and Intelligence
There is no level or vocation requirement for spells. The more you raise faith and intelligence, more spells you get.
- Access to runes and runes damage are based on Magic
- The screen has one more tile
It was added one more square meter to the screen.
- You can set a title to your character
If you have the requirements you can be a mage, a supporter, a knight or a ranger.
- Magic
Gives more spell power, more rune power and more mana.
- Vitality
Gives more health.
- Strenght
Gives more physical damage.
- Defence
Gives more resistance to phsycal attacks and more health.
- Dexterity
Gives more attack speed, walk speed and damage with distance weapons.
- Intelligence
Gives more mana and access to offensive spells and runes.
- Faith
Gives more mana and access to support spells and runes.
- Endurance
Gives more capacity and health.
Getting Started
- Running the server and testing with client
https://github.com/GustavoContreiras/TheForgottenTibia/wiki/Running-the-server-to-test
- Compiling the server
https://github.com/otland/forgottenserver/wiki/Compiling-on-Windows-(vcpkg)
- Compiling the client
https://github.com/edubart/otclient/wiki/Compiling-on-Windows
- Anything else
If you want to customize the server or the client, see our wiki.
There you can find tutorials to change spells, skills, damages, titles, names, texts and etc.
We use the issue tracker on GitHub. Keep in mind that everyone who is watching the repository gets notified by e-mail when there is activity, so be thoughtful and avoid writing comments that aren't meaningful for an issue (e.g. "+1"). If you'd like for an issue to be fixed faster, you should either fix it yourself and submit a pull request, or place a bounty on the issue.
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