We're mainly working on the new arenas, which will provide a lot of variety. The map will remain Thais, and the respawn points will also still be the same as for now; depot and Greenshore.
@ond
Got one request which is quite important for me. Due to low screen-resolution I have to minimize my eq so I can't play with ring replacment technique. I got an idea, look:
If I move e-ring to the cap-slot square it instantly moves to the main bp. If you would change just one variable to make it autochoose ring slot instead of bp, it will let us use ring replacment.
(A little more complicated is to create function that auto-choose ring/amulet/bp slot depending on what kind of item is it)
Eee another one, !ping command, thx.
'Next' Spawn Position Change
Having different maps to war on is fun. I prefer Thais map. But I like Greenshore too.
Yet something's odd about the map change. I'd like to propose an alteration of it.
I couldn't make a post on forum of the website.
As it is right now, everyone gets thrown into the next protection zone at a certain time, in the middle of battle. That's the annoying part. Ungoing action gets interrupted.
Instead I'd like to propose a change of 'next' spawn position if that's possible.
Where from that moment on players will only spawn in the other temple at login (and after dying).
Because both temples are relatively close to eachother battles could continue, slowly shifting, without forcing a sudden replacement.
And hopefully, open battles may occur more frequently in the areas between.