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[SPAIN] [13.21/10.00] NECROLAND EVO/RPG | REGULAR UPDATES | DUNGEONS | OTCLIENT | NEW SPELLS | CUSTOM QUESTS | CUSTOM MONSTERS | TPS | STARTED 9-12-23

Server Website/AAC
http://master-evo.net/?news
Server Address
master-evo.net
Server Port
7171
Client Protocol
13

Tampek

ECHO 'Zarkonia.online';
Joined
Dec 29, 2015
Messages
478
Solutions
5
Reaction score
33
Location
Spain
tibia-logo-artwork-top[1].gif
icon_4[1].gifWelcome to Master-Evo RPG server based on the lore of Necroland, made little by little with enthusiasm and with the desire to make a fun project so that you can progress by obtaining objects, killing bosses, doing quests, getting addons and mounts...The theme is defined by leveling up while you skill each day, increasing the damage and if you also level up the Fist Skill it will increase your attack speed. All magics were raised and in the case of magicians they will have more damage per turn to balance the damage of paladins and knights in wars.

It is focused on being an Evolution but with RPG, which is to say; You will have to spend hours leveling up by doing quests and fighting among other players. You will also earn Tokens for being online and you must kill Bosses to accumulate more and imbue weapons/armor.

Website: Latest News - Master-Evo (http://master-evo.net/?news)
Client: 12.32
Skills by stages, start in 100x
Experience by stages, start in 600x
Loot rate by 2.5x
Spawn time 3 minutes
Bestiary 3x
Bosstiary 2x
Wheel points 10x
Exercise items free with 2000 charges

Tokens to imbuements
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Dungeons
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Bosses
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Reward's by level
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Teleports
You have a 5 Rooms with teleports, for level: 1-250, 250-400, 400-600, 600-900 & 900+, here you can see 600-900:
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Pasive Potions (used in arrowslot)
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Gain Addons & mounts hides in quests, hunting zones
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Gain Silver, Gold & Titanium Tokens killing minibosses hides in hunting places
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Boosted Wheel of Destiny x10
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Very cheap Charms to hunt with style
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Farm your favorite bosses
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Exchange your Gold tokens to win Platinum tokens
Remember some others NPC's have a other options to exchange!
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Random monster have a certain % to spawn a boss or other monster for example;
if you kill a rotworm... or demon... what happens?
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And to finish a small temple with all shortcuts to easy life
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See you in!
 
Looks nice, does it come with bot?
I'm not 100% sure but with this OTClient it can crash, there are modifications to the server textures, so you may have some image breakage.

Visit the discord and take a look, use client 10.00:
Cavebot section or join Discord
 
broken ots. most of the things are bugged.
There are very few bugs, and we are looking to add or fix them every day.

With constant work, good things come out.
If you know of things that are wrong, please let us know so that others continue enjoying the server, even if they are few now :p
 
Today with serversave we opened 4 quests to continue upgrading your equipaments, take care with monsters and remember all quests need 4 players to fight vs boss.
All of them have a drop chance of this items.

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See you in!
 
Today we adjust some issues with levers in quests, changes some quests to do; now you need clean the entrance and kill boss in time to enter reward room. Idol island added & changed respawn, Feral Werecrocodile teleport added, reward section by level upgraded now to levels 1000 to 2000 and bug fixes.

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See you in!
 
"OTCLIENT" but its cipsoft client
You have the option of playing the server with OTClient too, we have it on the official server discord; CaveBot section.
It does not work 100% since the textures were edited but it is functional for playing and especially training.

I haven't spent time optimizing it yet since there are more important things to do with the project now. If there is anything I can do about it, I would like you to let me know in the ideas or bugs channel. You are the best and you know it :) @oen432
 
Today with server save we migrate all services to another hosting with more power, the server will be online in 4-5 hours depending on the transfer speed.

Windows to Linux 😇
 
Today with your ideas & comments about the game stability we decided do changes ingame, now you can check all changes in this list above:

---BUFFED---

BOSSES
Demodras: gold tokens 2 to 12 max
Drasilia: gold tokens 5 to 9 max
Ethershreck: gold tokens 2 to 12 max
-NEW-Faceless Bane: gold tokens 15 max
Giant Spider Wyda: gold tokens 2 to 12 max
Kroazur: gold tokens 2 to 5 max
Ungreez: gold tokens 5 to 15 max, silver tokens 5 to 9 max
White Pale: gold tokens 3 to 7 max, silver tokens 5 to 10 max
Lloyd: gold token 1 to 25 max, silver tokens now 25 max
Mawhawk: gold tokens 3 to 25 max, silver tokens 1 to 25 max
Ferumbras: gold tokens 25 max, silver tokens 25 max
Scarlet: gold tokens 3 to 25 max, silver tokens 1 to 25 max
The False God: gold tokens 25 max, silver tokens 25 max
Brokul: gold tokens 25 max, silver tokens 25 max
*NOTE; The drop rate not change only a max number of tokens you can drop.

TOKENS EXCHANGE
NPC Yana; Exchange Gold tokens to Titanium Tokens 20 to 12 now
NPC Albert; Exchange Silver tokens to Gold Tokens 20 to 8 now

SPELLS
exura med ico; for Knights now heal min +5% and max +10%

VOCATION KNIGHT
Knigths now have more mitigation damage & resistance with shield vs 3 or more targets,this is only for PVPE situations and only count to physical damage lets explain changes:
> mitigation multiplier increased +60% vs physical damage
> primary shield resistance effect increased +50%, this is for 1-3 targets vs monsters
> secondary shield resistance effect increased +45%, this is for +3 targets vs monsters including primary resistance
> armor resistance +20%
> defense resistance +20%

DAMAGE VS PVP
All damage vs PVP by players increased 50%;
damage Received Multiplier -50% to +50%
damage Dealt Multiplier -50% to +50%
*example:
SD hit 500 vs player, now 500+50%=750

---NERFED---

VOCATION PALADIN
Paladins now not have a lot mitigation damage & resistance with shield or without shield vs PVPE, and only count to physical damage lets explain changes:
> mitigation multiplier decreased -40% vs physical damage
> primary shield resistance effect decreased -25%, this is for 1-3 targets vs monsters
> secondary shield resistance effect increased -45%, this is for +3 targets vs monsters including primary resistance
> without shield resistance effects not count on this situation with shield, only rest of armor.

All changes can be modified to find more stability game
 
Currently there is only the Grizzly Adams Task, I have not yet edited more options to do. I have it pending :)
Post automatically merged:

there is task system?
 
With the server save of today we add two new quests to do with friends, Green Demon set & Icicle Bolt Quest.
The Green demon set is hard and no have a limit of users to enter Boss room also Icicle Bolt quest is very hard to do; all items from the quest are hides and you need help in last step.
Added Two new Spawns for High Levels.

We added some sings arround the quest to explain what you need to do, strange NPC's to discover what he say and changes in Paladin Spells & Knighs nerfed Spells, lets explain it:
Paladin; Spells buffed damage max +17.24% (*only to New Spells, no count to standard)
Knight; Exori Brutal nerfed -16.32% max damage
ALL spells nerf level -30% requierements

Lets show you some screenshots of new Quest teleports!

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Last edited:
Today with your ideas & comments about the game stability we decided do changes ingame, now you can check all changes in this list above:

---BUFFED---

BOSSES
Demodras: gold tokens 2 to 12 max
Drasilia: gold tokens 5 to 9 max
Ethershreck: gold tokens 2 to 12 max
-NEW-Faceless Bane: gold tokens 15 max
Giant Spider Wyda: gold tokens 2 to 12 max
Kroazur: gold tokens 2 to 5 max
Ungreez: gold tokens 5 to 15 max, silver tokens 5 to 9 max
White Pale: gold tokens 3 to 7 max, silver tokens 5 to 10 max
Lloyd: gold token 1 to 25 max, silver tokens now 25 max
Mawhawk: gold tokens 3 to 25 max, silver tokens 1 to 25 max
Ferumbras: gold tokens 25 max, silver tokens 25 max
Scarlet: gold tokens 3 to 25 max, silver tokens 1 to 25 max
The False God: gold tokens 25 max, silver tokens 25 max
Brokul: gold tokens 25 max, silver tokens 25 max
*NOTE; The drop rate not change only a max number of tokens you can drop.

TOKENS EXCHANGE
NPC Yana; Exchange Gold tokens to Titanium Tokens 20 to 12 now
NPC Albert; Exchange Silver tokens to Gold Tokens 20 to 8 now

SPELLS
exura med ico; for Knights now heal min +5% and max +10%

VOCATION KNIGHT
Knigths now have more mitigation damage & resistance with shield vs 3 or more targets,this is only for PVPE situations and only count to physical damage lets explain changes:
> mitigation multiplier increased +60% vs physical damage
> primary shield resistance effect increased +50%, this is for 1-3 targets vs monsters
> secondary shield resistance effect increased +45%, this is for +3 targets vs monsters including primary resistance
> armor resistance +20%
> defense resistance +20%

DAMAGE VS PVP
All damage vs PVP by players increased 50%;
damage Received Multiplier -50% to +50%
damage Dealt Multiplier -50% to +50%
*example:


---NERFED---


VOCATION PALADIN
Paladins now not have a lot mitigation damage & resistance with shield or without shield vs PVPE, and only count to physical damage lets explain changes:
> mitigation multiplier decreased -40% vs physical damage
> primary shield resistance effect decreased -25%, this is for 1-3 targets vs monsters
> secondary shield resistance effect increased -45%, this is for +3 targets vs monsters including primary resistance
> without shield resistance effects not count on this situation with shield, only rest of armor.

All changes can be modified to find more stability game
We revert all nerf of paladins todat at ss.
 
To be honest, it looks like fun. Might try it out. Currently on OTC bot on training monks.
 

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