I will open it in close future. So, what new in progress? Mmm, for example, one of new thing - monster grades system. Monsters full randomized, and have their own "tiers". They use their spells and abilities by grade and have a many features.
![8VZXPIl.jpg 8VZXPIl.jpg](https://static3.otland.net/d/attachments/12/12973-28dc4f411ec1f2637b82307a0549a478.jpg)
Here on screen - Legendary Demon and Demon - Paragon. For example - Legendary demon stronger than common demon, have a more spells features and better loot. Paragon - stronger than legendary, have improved criticals, strike attack, knockdown, wound attacks and they drops rare items, minor-artifacts, parts of Garden Storm Crow, Thari's Kantanta plate, Zlaar's Phoenix, other Ancient Sets and more another useful loot. So, monsters can be friendly ([Guardian] word) and help players in their adventures in some missions locations and raids.
Note: i still work on project above 8 hours per day, and want reliase it almost finished and with high-quality content inside for players fun. Ellestia Kingdoms will be free-to-play, full challenge world. No fully as Tibia, better word here - reimplementation of Tibia, Dungeon and Dragons and Ultima Online in one flask.