server software by: IAT Group
About Game:
Ellestia Kingdoms is custom mid-low(exp stages) rate RPG server, based on Forgotten Realms worlds setting. Many dangerous creatures, mysterious items, hard quests waiting you in our world! Game based on Play to Play model, it makes the game really balanced full-change (No, we dont sell pants+15 ). And many quests, raids, and many different features make the gameplay fun.
Game Features:
- Custom Map(with public peaces).
- Custom Cilent with Launcher&Auto-update system + antibot protected.
- Unique craft system
(6 craft professions with more than 300 craft recipes with lots of ingridients) - Custom Spells with spell management system.
- Unique items(more than 500)
- Drop items with custom bonuses.(Ancient, Legendary, Excellent Items).
- Custom Monsters
(Drows, Phoenix, Anubis and etc.) - Profession Focuses
- Custom Classes:
- Newcomer friendly help system.
- Many interesting raids, quests, dangerous dungeons.
- Automatically events
Ellestia Kingdoms Storyline:
Ellestia world was created by powerful outsiders from Terimelis Plan in 540 year of Blood Phoenix. Only after 469 years, through the astral portals in the world came the first intelligent races, and founded their first kingdom. But the world in these lands did not last long. And in 1235 age of Basilisk, the First Great "Planar" War between the ancient kingdoms. In the same year, with the incredible complexity of the ritual, Halaster Blackcloak of Faerun banished from Undermountain all drow in this world. Since then, many years have passed, and new Ellestia Kingdoms were based.
What happened to the ancient kingdoms? What caused the war? What intrigues conceived by drow? These and many other mysteries, will to decide by new heroes of Ellestia World!
Whats new in development?
Open beta closed for this project, thx for testers! Now list of changes and fixes:
- Fixed few items stats ingame
- Added a new dungeon system (for party)
- Added a pet system (you pets can train, getting lvl(+hp\mana and for spells), and use spells by you order and automatically and many other things)
- Fixed classes spells, added many new
- Added new map locations.
- Added Quests in storyline
- Added New craft recipies
- Added New raids
- Added Multilang support system (but not implemented at current time, need a make translations)
- Added AI Systems (Cats attacking rats, Wolfs hunting deers, Town Guardians fighting with wolfs, trolls and etc. When huge numbers of monsters attacking the town, Guardians Garrison send guardians to defend and etc...)& Patchfinding
- Many minor fixes.
- Fixed client launcher and updater system.
- New Website design+ many new features (online map) and fixes.
Work on server-side currently finished, and they protected, stable and perfect working. Now i optimize scripts, make a fixes and some new features.
I make a client for Ellestia with lots of features, but standart tibia based client compatible too (our custom client based on tibia)
Well, some features so far to be done, but i am work on it. I working on this project currently solo - scripter, coder, mapper, designer - Thats why i am dont know a reliase date (too hard and lots of work, when self-made all features for full custom), but i belive - this very close to reliase.
Stay on line! I will post here my progress, and reliase date =)
List of work
- Translations 5%
- Knockdown, Rage, Penetration, Critical and other melee weapons ability 60%
- Additional Quests 55%
- Game documentation 35%
- New map places 70%
- Additional New NPC's 60%
- Dynamic Economics System 45%
- Spell Effects (affects on spell power and success spellchanting) 65%
Add: my little game teaser
[video=youtube;6GY1M_IpmyE]http://www.youtube.com/watch?v=6GY1M_IpmyE[/video]
Ellestia Server Software by IAT team (Intelligence Assembly Technologies team):
(80% credits to me, thx for protocol structure to TFS team)
Ingame screens:
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