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[USA] DeathZot 8.60 | Custom

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i kind of hope you incorporate BitZots loot system partially into DeathZot, having loot from normal creatures like the super rare TP items or low level Teir EQ drop somewhere random after the creature dies. as well as the Cap system Bitzot has so that u can only have so much bag space ( maybe like 10 bags of space ) as to help keep long time botting down, because i just love running behind a bot on bitzot and collecting maps off the ground, would be really fun to do that with teir. lol


and something i always thought could be nice with teir, having the Values of each teir vary, have there be the Normal Version, an Epic Version and Legendary Version to each teir but so that the Strongest Teir 3 is still weaker than the weakest T4, but adds some fun to grinding and hoping that when u loot or craft you get a proc (dont know if this is even possible with the merge system though to get changing stats)

just thoughts
 
Syn would u please hurry with deathzot man
 
don't rush this lol, let him take his time to make it perfect once more
 
once more? please explain yourself
I really enjoyed last time i played Dzot but for me it was too bot orientated... i hope to see some changes in that and then it will be nearly perfect for me. i'll play either way tho :p
 
I really enjoyed last time i played Dzot but for me it was too bot orientated... i hope to see some changes in that and then it will be nearly perfect for me. i'll play either way tho :p
man if he wanted to make it bot free he would make it a different client. other then 8.6 just a heads up though
 
I really enjoyed last time i played Dzot but for me it was too bot orientated... i hope to see some changes in that and then it will be nearly perfect for me. i'll play either way tho :p
The majority of what's left of the Tibia community no longer enjoys playing Tibia, what they do enjoy doing is botting and seeing their character progress through a server. Look at why Xagul's server projectX failed - because it was completely antibot. Even my war server is having a hard time keeping a steady amount of people on because it requires you to actually play the game, rather than letting a bot do it for you. It took me until now to realize that tibia servers are almost completely dead, and knowing this I'm going to develop DeathZot with the mindset that if people are unable to easily bot the server, it will completely fail.
 
The majority of what's left of the Tibia community no longer enjoys playing Tibia, what they do enjoy doing is botting and seeing their character progress through a server. Look at why Xagul's server projectX failed - because it was completely antibot. Even my war server is having a hard time keeping a steady amount of people on because it requires you to actually play the game, rather than letting a bot do it for you. It took me until now to realize that tibia servers are almost completely dead, and knowing this I'm going to develop DeathZot with the mindset that if people are unable to easily bot the server, it will completely fail.
The bad thing is your right. Tibia in general is dieing makes me a sad panda lol.
 
The majority of what's left of the Tibia community no longer enjoys playing Tibia, what they do enjoy doing is botting and seeing their character progress through a server. Look at why Xagul's server projectX failed - because it was completely antibot. Even my war server is having a hard time keeping a steady amount of people on because it requires you to actually play the game, rather than letting a bot do it for you. It took me until now to realize that tibia servers are almost completely dead, and knowing this I'm going to develop DeathZot with the mindset that if people are unable to easily bot the server, it will completely fail.
Syn, Just Always Member This, I Love You!!! No Homo
 
Syn, Just Always Member This, I Love You!!! No Homo
ha-gay.jpg

:p
 
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