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[8.60] North Of Zao

Elexonic

Well-Known Member
Joined
Jun 18, 2008
Messages
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Hello, I bring you the latest versions of my zao island.
Free for all! =)

I hope you like

regards

This map contains zao throughout North and South fully complete.

Features:
This Map contains all the monster and spawn.
This Map weighs 7,06 mb
This Map Have Real Coordinates
You can export your map well and without bugs =)
This Map contains all the underground and hunt areas
If you encounter any problems you can get help and you solve.
If you need the monster's I can go too.
If you need other items perfect the optimized and running you can ask.

Some Images:
(dead screenshots removed)

Video!

You will not regret this map.

Update 1.1 -->16/1/2011
Update 1.2 --> Date 21/1/2011
Update 1.3 date 23/1/2011
!Update 1.4! 16/2/2011
Updated 1.5" 28/2/2011
Updated 1.6! Day 16/3/2011!
Updated 1.7 >> Day 3/4/2011! <<
Updated 1.8 >> Day 21/4/2011!

By Elexonic!

rep++!
 

Attachments

Last edited by a moderator:
Approved.

RAR package password: otserv.es
 
Up an dobleup: Thanks =)

I went up two days ago but problems with the password it takes more account >.<
Chris: Mp if you can.
 
Up an dobleup: Thanks =)

I went up two days ago but problems with the password it takes more time >.<
 
Up: is a copy of version 1.6, 1.5 to mine, with some bugs fixeados [teleports even that is wrong and things] and I add the script thunderiom [which incidentally also give an error when used with the post ..]

so I could see that.
bye
 
i have some problems when I import this map can anyone help me on how to solve this??

c0c482138556573

2a82b1138556579

54b2ad138556590
 
Lucas: Thanks You

Up: zao 8 60 rar

Ofical Remeres map editor.
2.1
 
tell me what monster you need .. and seek.
Thanks For coments!

Draken elite-
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Draken Elite" nameDescription="a draken elite" race="blood" experience="4200" speed="220" manacost="0">
<health now="5550" max="5550"/>
<look type="362" corpse="12610"/>
<targetchange interval="5000" chance="10"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="110" attack="50"/>
<attack name="fire" interval="2000" chance="20" length="4" spread="3" max="-480">
<attribute key="shootEffect" value="explosion"/>
<attribute key="areaEffect" value="explosion"/>
</attack>
<attack name="fire" interval="2000" chance="12" range="7" target="1" min="-300" max="-450">
<attribute key="shootEffect" value="fire"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="earth" interval="2000" chance="10" radius="3">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="firecondition" interval="2000" chance="11" min="-200" max="-200" range="1" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
</attacks>
<defenses armor="16" defense="19">
<defense name="healing" interval="2000" chance="15" min="510" max="600">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="15"/>
<element holyPercent="30"/>
<element deathPercent="30"/>
<element energyPercent="40"/>
<element icePercent="25"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity earth="1"/>
<immunity invisibility="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="For ze emperor!"/>
</voices>
<loot>
<item id="2148" countmax="100" chance="40625" /><!-- gold coin -->
<item id="2148" countmax="100" chance="40625" /><!-- gold coin -->
<item id="12617" chance="25300" /><!-- broken slicer -->
<item id="2666" chance="30175" /><!-- meat -->
<item id="2152" countmax="8" chance="28275" /><!-- platinum coin -->
<item id="7590" countmax="3" chance="6600" /><!-- great mana potion -->
<item id="2145" countmax="4" chance="1800" /><!-- small diamond -->
<item id="12615" chance="14250" /><!-- draken wristbands -->
<item id="12616" chance="18025" /><!-- broken draken mail -->
<item id="8473" countmax="3" chance="6350" /><!-- ultimate health potion -->
<item id="11301" chance="1100" /><!-- zaoan armor -->
<item id="12614" chance="8400" /><!-- draken sulphur -->
<item id="11302" chance="750" /><!-- zaoan helmet -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="12613" chance="1450" /><!-- twiceslicer -->
<item id="11304" chance="1350" /><!-- zaoan legs -->
<item id="5904" chance="2475" /><!-- magic sulphur -->
<item id="7404" chance="1425" /><!-- assassin dagger -->
<item id="11307" chance="1025" /><!-- zaoan sword -->
<item id="12646" chance="775" /><!-- draken boots -->
<item id="12649" chance="550" /><!-- blade of corruption -->
<item id="12630" chance="500" /><!-- cobra crown -->
</inside>
</item>
</loot>
</monster>

Abomination-
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Draken Abomination" nameDescription="a draken abomination" race="blood" experience="3800" speed="220" manacost="0">
<health now="6250" max="6250"/>
<look type="357" corpse="12624"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="110" attack="50"/>
<attack name="fire" interval="2000" chance="20" length="4" spread="3" max="-480">
<attribute key="shootEffect" value="explosion"/>
<attribute key="areaEffect" value="explosion"/>
</attack>
<attack name="death" interval="2000" chance="15" length="8" spread="3" min="-240" max="-370">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="drunk" interval="2000" chance="10" target="0" radius="5">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="poison"/>
</attack>
</attacks>
<defenses armor="16" defense="19">
<defense name="healing" interval="2000" chance="15" min="650" max="700">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="20"/>
<element holyPercent="-5"/>
<element energyPercent="-5"/>
<element icePercent="5"/>
</elements>
<immunities>
<immunity fire="1"/>
<immunity earth="1"/>
<immunity death="1"/>
<immunity invisibility="1"/>
</immunities>
<summons maxSummons="2">
<summon name="Death Blob" interval="2000" chance="10" max="2"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="Ugggh!"/>
</voices>
<loot>
<item id="2148" countmax="100" chance="40825" /><!-- gold coin -->
<item id="2148" countmax="100" chance="40825" /><!-- gold coin -->
<item id="2666" countmax="4" chance="50450" /><!-- meat -->
<item id="8473" countmax="3" chance="6700" /><!-- ultimate health potion -->
<item id="2152" countmax="8" chance="28900" /><!-- platinum coin -->
<item id="7590" countmax="3" chance="6750" /><!-- great mana potion -->
<item id="12627" chance="12250" /><!-- eye of corruption -->
<item id="12628" chance="6400" /><!-- tail of corruption -->
<item id="9970" countmax="4" chance="2500" /><!-- small topaz -->
<item id="8472" countmax="3" chance="3775" /><!-- great spirit potion -->
<item id="7903" chance="8150" /><!-- terra hood -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="12629" chance="11675" /><!-- scale of corruption -->
<item id="11304" chance="1475" /><!-- zaoan legs -->
<item id="11302" chance="1200" /><!-- zaoan helmet -->
<item id="11301" chance="1400" /><!-- zaoan armor -->
<item id="8922" chance="1450" /><!-- wand of voodoo -->
<item id="12646" chance="1025" /><!-- draken boots -->
<item id="12644" chance="525" /><!-- shield of corruption -->
<item id="12647" chance="525" /><!-- snake god's wristguard -->
</inside>
</item>
</loot>
</monster>

Lizard-
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lizard Noble" nameDescription="a lizard noble" race="blood" experience="210" speed="200" manacost="0">
<health now="325" max="325"/>
<look type="115" corpse="6041"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="15"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="20" attack="20"/>
<attack name="poisoncondition" interval="2000" chance="12" range="7" min="-20" max="-100">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="poison"/>
</attack>
<attack name="earth" interval="2000" chance="10" range="5" radius="1" target="1" min="-50" max="-110">
<attribute key="shootEffect" value="earth"/>
<attribute key="areaEffect" value="carniphila"/>
</attack>
</attacks>
<defenses armor="17" defense="15">
<defense name="healing" interval="2000" chance="30" min="50" max="100">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="2000" chance="12">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element earthPercent="100"/>
<element energyPercent="20"/>
<element icePercent="20"/>
<element physicalPercent="-10"/>
<element firePercent="-10"/>
</elements>
<immunities>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="6">
<summon name="cobra" interval="2000" chance="30" max="6"/>
</summons>
<voices interval="5000" chance="10">
<voice sentence="I ssssmell warm blood!"/>
<voice sentence="Shhhhhhhh"/>
</voices>
<loot>
<item id="2148" countmax="53" chance="33600" /><!-- gold coin -->
<item id="2817" chance="33300" /><!-- dead snake -->
<item id="2654" chance="12475" /><!-- cape -->
<item id="2177" chance="1200" /><!-- life crystal -->
<item id="5881" chance="1200" /><!-- lizard scale -->
<item id="2181" chance="1775" /><!-- terra rod -->
<item id="2150" chance="1075" /><!-- small amethyst -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="5876" chance="2200" /><!-- lizard leather -->
<item id="2168" chance="800" /><!-- life ring -->
<item id="3971" chance="650" /><!-- charmer's tiara -->
<item id="7620" chance="275" /><!-- mana potion -->
<item id="2182" chance="650" /><!-- snakebite rod -->
</inside>
</item>
</loot>
</monster>

Souleater-
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Souleater" nameDescription="a souleater" race="undead" experience="1300" speed="250" manacost="0">
<health now="1100" max="1000"/>
<look type="355" corpse="12632"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="90" />
<attack name="death" interval="2000" chance="10" range="7" target="1" max="-170">
<attribute key="shootEffect" value="death"/>
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="death" interval="2000" chance="9" length="8" spread="0" min="-125" max="-255">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="physical" interval="2000" chance="12" length="8" spread="3" max="-0">
<attribute key="areaEffect" value="rednote"/>
</attack>
<attack name="manadrain" interval="2000" chance="13" range="7" target="1" max="-100">
<attribute key="areaEffect" value="redshimmer"/>
</attack>
</attacks>
<defenses armor="25" defense="20">
<defense name="invisible" interval="2000" chance="8">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element holyPercent="-10"/>
<element icePercent="50"/>
<element firePercent="-10"/>
<element energyPercent="-10"/>
<element physicalPercent="70"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="1"/>
<immunity death="1"/>
<immunity earth="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Life is such a fickle thing!"/>
<voice sentence="I will devour your soul."/>
<voice sentence="Souuuls!"/>
<voice sentence="I will feed on you."/>
</voices>
<loot>
<item id="2189" chance="1500" /><!-- wand of cosmic energy -->
<item id="12637" chance="2350" /><!-- ectoplasmic sushi -->
<item id="7590" chance="8750" /><!-- great mana potion -->
<item id="2152" countmax="6" chance="29425" /><!-- platinum coin -->
<item id="8473" chance="9700" /><!-- ultimate health potion -->
<item id="12636" chance="15250" /><!-- lizard essence -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2148" countmax="100" chance="33400" /><!-- gold coin -->
<item id="2148" countmax="100" chance="33400" /><!-- gold coin -->
<item id="2185" chance="1550" /><!-- necrotic rod -->
<item id="12635" chance="525" /><!-- souleater trophy -->
<item id="6300" chance="800" /><!-- death ring -->
<item id="5884" chance="600" /><!-- spirit container -->
</inside>
</item>
</loot>
</monster>
 
Up: is a copy of version 1.6, 1.5 to mine, with some bugs fixeados [teleports even that is wrong and things] and I add the script thunderiom [which incidentally also give an error when used with the post ..]

so I could see that.
bye

what the fuck dude? my release have all actions+NPC's+Map without bugs and it was released 4 days before yours!
 
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