Mariuskens
Sword Art Online 2D-MMORPG
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Server with 3 Months editing & now is under Test.
EVO type RPG/PVP with XP server custom updates and RealTibia zones so as not to lose the essence of the game.
Main features
FastAttack custom:
Knights: 2 Sec -> 1.2 Sec Basic Attack
Paladins: 2Sec -> 1.5 Sec Basic Attack
Sorcerers & Druids: 2 Sec Basic Attack VS spells are the same as always except for the new spells that will allow you to rotate with them increasing your DMG x Sec.
Stats can be accumulated from Critical, Chance among others
Tongue-out Augmentation Potions Runes, Potions and Dolls that are used passively in the ARROW SLOT
New spells for increased hit PVP to combat the SD
Secondary Features
Addons are obtained through chests/clothing cabinets scattered throughout spawns and cities Mounts are obtained in Quests and the same system as Addons
The money from the loot is entered directly into the bank, saving spaces
The Tasks are the same as the REALTIBIA but with some new additions for the new creatures
Preys and Tasker are free the 3rd slot money-mouth
Bosses and Creatures System
All bosses give Tokens to be able to imbue
Some creatures have a % that when they die a superior creature can spawn (Example: Demon -> Orshabaal)
Some creatures have Critical and their damage is brutal
Some creatures and bosses have Critical/Fatal and can be lethal if you go without innocent resistances
The mechanics of the Bosses are some somewhat complicated for the human being, be patient


EVO type RPG/PVP with XP server custom updates and RealTibia zones so as not to lose the essence of the game.

FastAttack custom:
Knights: 2 Sec -> 1.2 Sec Basic Attack
Paladins: 2Sec -> 1.5 Sec Basic Attack
Sorcerers & Druids: 2 Sec Basic Attack VS spells are the same as always except for the new spells that will allow you to rotate with them increasing your DMG x Sec.
Stats can be accumulated from Critical, Chance among others
Tongue-out Augmentation Potions Runes, Potions and Dolls that are used passively in the ARROW SLOT
New spells for increased hit PVP to combat the SD

Addons are obtained through chests/clothing cabinets scattered throughout spawns and cities Mounts are obtained in Quests and the same system as Addons
The money from the loot is entered directly into the bank, saving spaces
The Tasks are the same as the REALTIBIA but with some new additions for the new creatures
Preys and Tasker are free the 3rd slot money-mouth
Bosses and Creatures System
All bosses give Tokens to be able to imbue
Some creatures have a % that when they die a superior creature can spawn (Example: Demon -> Orshabaal)
Some creatures have Critical and their damage is brutal
Some creatures and bosses have Critical/Fatal and can be lethal if you go without innocent resistances
The mechanics of the Bosses are some somewhat complicated for the human being, be patient







