If you have ever played the original OT Madness there was a vocation called gangster, he was basically a ez kill however he did a lot of dmg. It got out of hand because he did way to much dmg so this time around he was renamed to archer and rebalanced slightly. Basically archers get decoys to help them hunt but as far as pvp they really get hurt. At level 200k and above archers become the top damage dealer with a spell that increases dmg but makes them unable to move and another spell that hits almost as hard as the rarest rune in the server. Once again this power comes at great cost due to their low survivability. My efforts will always be 100% to make sure the server is balanced however archers are a very fragile vocation and a wrong move on my part will make them way to strong so it will take some time to get it right, I hope you understand